Due to the interactive nature of Second Life, communication and sales were
the first areas of corporate training using this platform. Many of the early
training programs, however, only scratch the surface of the Second Life
capabilities by creating replications of real-life environment, however
detailed and elaborate. To be sure, these simulations do work and bring
benefits in the corporate environment. Today, however, we
have knowledge and capabilities to unleash inherent potential of programmable
3D virtual world in education and training.
Our communication / sales simulation is the first and the only commercially
available simulation that allows trainee to get experience by practicing
communications with the robotic avatars in a virtual environment closely
resembling real life. Furthermore, trainee can try different variants of
responses and discover what thread of communication results in a better
outcome. At the end of the simulation, trainee receives feedback on
performance with detailed description of strengths and weaknesses of his
or her approach.
The simulation links to the database located on your network. All sensitive data,
such as dialog contents, trainee information and results of exercises are
stored in that database behind your firewall. The data is accessible to
administrator via password-protected web interface, and can be hosted
either on your servers, located on your network, or on our servers outside
Second Life. No sensitive information is stored on Linden Labs’ servers.
If you are interested in licensing communication simulation for your Second Life project,
please, call (814)234-0900 or
contact us to discuss your project specifications and arrange a demo.